Not DVA though, she gets an EXTRA 150 hp, a second chance, a second life to earn back her mech. NO ONE else can do that, and now she can do a SHITLOAD of damage while getting back her Mech, becoming a full tank again at full 600hp. Change the radius and take the damage down to 150.
D.Va does well against squishies since she moves fast and has high damage at close range. She does best against squishies like Zen and Ana. They are slow-moving targets that she can keep up with and kill in a matter of seconds. If you want to be a good D.Va player, make sure you’re keeping an eye on where the enemy squishies are.
Impact of Boosters ability increased from 10 damage to 25 damage. The cooldown on Micro Missiles was reduced from eight to seven seconds. Call Mech Ultimate cost is reduced by 12%.
DVA bomb does 1000 damage when you are right on top of it. With 950 health, even a small amount of falloff will let you live. Pretty sure that the car near first point is a bit buggy, that car and the one near second point numbani are both inconsistent. Just want to say, the Car on Kings Row has LOS underneath.
Also, if you damage amp a baby Dva, her ult will also do more damage. This is pretty much free extra damage, because the mercy only needs to right click Dva the instant the bomb goes off and then just go back to what she was doing. Usually that extra damage can be enough to kill a hog using vape, if he was low before using it
As a tank, the role of D. Va in combat is to soak up damage for her team and she can use her blasters and missiles to strike and chip away at enemies from afar. Her boosters allow her to flank and
It has damage fall-off, so if you can get far enough away it might only damage you. And some characters can tank it if their cooldowns are available like Roadhog or Zarya, any shield tank with their shield. Not sure about Brigitte yet, her shield isn’t 100% over her model so I don’t know. EDIT: I forgot Mei with Ice Block.
3. D.Va's mech suit being destroyed does no damage to surrounding enemies- it is merely removed from the game and control is transferred to the z-suit Hana pilot. When she summons a new mech, it deals 50 damage to anyone caught in the path of the mech. There does not appear to be any fall-off or splash damage, it is merely a 50 damage hit.
Defense Matrix allows D.Va to “eat” any enemy projectile, negating 100% of damage; this even includes ultimates like Zarya’s Graviton Surge or McCree’s Deadeye, to name just a couple.
This also helped me simply just understand the balance and choice among those from a pro level in choosing just constantly the highest burst dps heroes essentially. erebuswolf • 8 yr. ago. I believe Mercy is a flat 1.5X damage on all damage output. I have a note on Mercy's ability for that.
Cooldown: 10 seconds, stores 2 charges. Projects a bubble around Zarya that absorbs up to 200 damage, converting it into Energy. Shares a cooldown with Projected Barrier. Second Ability - Projected Barrier. Damage Absorbed: 200. Duration: 2.5 seconds, or after absorbing 200 damage. Cooldown: 10 seconds, stores 2 charges.
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how much damage does dva do